Reykjavík Grapevine - 14.03.2014, Blaðsíða 46

Reykjavík Grapevine - 14.03.2014, Blaðsíða 46
6 Margar gerðir af búningasilfri. Þetta er ódýrasta mynstrið. Allt sem þarf á upphlutinn, settið frá 90.530 kr. Allar upplýsingar um hefð og gerðir búninga eru veittar á staðnum. Allar upplýsingar um hefð GULLKISTAN Frakkastíg 10 / sími: 551-3160 thjodbuningasilfur.is singar um hefð A designer, curator and teacher at Kon- stfack University College of Arts, Crafts and Design in Stockholm, Sweden, Hlín Helga Guðlaugsdóttir is active in design education initiatives around the world, and has led workshops in India, China and Iceland on a variety of topics, such as future thinking and experience design, theme-based course design and applying design methodologies to complicated problems in fields such as healthcare. She also curated this year’s DesignTalks, an all-day panel series which opens DesignMarch and will feature leading international designers, architects and creative professionals. Co-moderating with Stephan Sigrist, the founder of Zurich-based think tank W.I.R.E., Hlín Helga will tackle the day’s theme—“Dealing with Reality”—in conversation with a diverse group of speakers such as Calvin Klein, Robert Wong (the Chief Creative Officer of Google Creative Lab) and Kathryn Firth (the Chief of Design at London Legacy Development Corporation). She took some time this month to talk to Grape- vine about this year’s DesignTalks and some of the more pressing challenges of design today. The subject of this year's Design- Talks is "Dealing with Reality," a more practically-oriented theme than say last year's "The Magic of Creativity." Do designers today need to contend with more difficult realities than they have in the past? Designers have always dealt with reality, in one way or the other, but I’m hoping we can explore new ways of doing it by looking through different lenses, discussing design in a larger context and showing the world what can be achieved by design. It’s about new perspectives, collaborations across disciplines, visionary thinking and, ulti- mately, alternative futures. This whole discussion goes hand in hand with the need for designers to take initiative and redefine their roles. I’m not proposing that designers can (or should try to) fix everything, or that they are today’s superheroes, but they should be “added to the mix” with other disciplines—sit- ting at the decision-making table when tackling the challenges of today’s broken systems, institutions and even democracies. Whatever the subject, for the best results it’s important that designers are involved from the early stages and not just brought in after- wards to “make it look good,” as has been too common. What do you think are some of the more complicated realities of de- sign today? Certainly these will vary from one discipline to another, but are there common challenges? There are different challenges across various design disciplines, but at the same time, there are global and un- derlying imperatives, such as the need for sustainable solutions, the demand for visionary thinking and designer ac- countability. It’s not all about social in- novation—such as rethinking healthcare or designing for inclusion—but this kind of thinking should be intrinsic to our approach as graphic designers, product designers, and architects, whatever the subject may be. Collaborations and conversations across disciplines and within our communities are crucial. Then there is reality and “reality.” We do not all perceive reality in the same way, and on top of that, there is also an increasingly blurred area at the intersection of the virtual and the “real.” This fact has led to the emergence of yet another design discipline, which has been dubbed “invisible design.” Invisible design deals with the seamless integra- tion of those two realities. In some ways, I find it liberating as a designer to think in terms of infinite realities, to think in terms of alternative futures. To speculate, imagine, and in some in- stances, even lie, as is done in the ‘The book of Scotlands. Every Lie Creates a Parallel World. The World in Which it is True.’ This book outlines 156 Scotlands which do not exist, but present a neces- sary “delirium of visions, realistic and absurd” that serve to contextualise cur- rent discussions about “real” Scotland’s independence and future(s). What are some of the ways in which design can have measurable, practical impacts on fields such as healthcare? A concrete example would be the Bu- taro Hospital Project in Rwanda, Africa, administered by the MASS Design Group. Working with the community, MASS built good healthcare facilities at a low cost. They created buildings that promote health and empower not only the staff but also the whole community. They’ve really gone beyond design, because the project has attracted tal- ented individuals to its hospitals. They, in turn, save lives and contribute to the progression of those communities. This question of metrics is actually a very interesting, complex and urgent one: how should designers and archi- tects prove their worth? How do we measure this? We designers need to get better at working with metrics when working with and in other disciplinary fields, to find ways to measure the truly important things that only the heart can see. Visionary Thinking For Alternative Futures Hlín Helga Guðlaugsdóttir on this year’s DesignTalks By Larissa Kyzer Sigrún Sæmundsen Graphic Designer What effect did the crash have on design in Iceland, or on your work personally? It seems that there was a shift in creative energy—people were struggling to find something to do after losing jobs and savings. As bad as it was, I believe it had a positive influence on design. For example, by people finding ways to make things less expensive by making them reusable, recyclable and biodegradable. For me, I had just returned from a backpacking trip at the time and pursuing studies in visual communication seemed like a good idea, a venue where frus- tration and bewilderment could be channelled in something creative. Dröfn Sæmundsdóttir Product Designer What effect did the crisis have on design in Iceland or on your work personally? I think it affected us all in some way. People (including me) had to take a step back and search within themselves for the reasons behind everything they did and do. Is there a particularly ugly landmark in Reykjavík that you would bulldoze if you could? Maybe Höfðatorg. I’m not a huge fan of tall buildings or sky- scrapers in Iceland that ruin our beautiful view. Borghildur Ína Sölvadóttir Graphic Designer How is the unique Icelandic landscape and atmosphere reflected in your creative process? Where do you get your ideas? I went to an international summer school in Basel one year and we each had to choose between red, green and blue to work with as a part of our assignment. The students from Arizona and Saudi Arabia chose red, the girl from Holland chose green and the two Icelanders chose blue. I think this shows that even though we think we are really international or whatever, we can’t really get away from where we grew up and all the things in our environment—the colours, stories, weather and so on that really shaped us growing up. Q&A's By Fred Q. Labelle Gullkistan - Frakkastíg 10 - Sími: 551-3160. SENDUM Í PÓSTKRÖFU.
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