Reykjavík Grapevine - 04.03.2016, Page 54

Reykjavík Grapevine - 04.03.2016, Page 54
T H E R E Y K J A V Í K G R A P E V I N E D E S I G N M A R C H S P E C I A L2 Hlín Helga: Only a few of our guests, or perhaps even none, would go around claiming they were innova- tive designers, waving a flag and saying: “I stand for innovation!” But there’s something underlying both their thinking and their doing that ventures into new territories. Also, they’re talking about things they’ve actually done—projects that have been implemented. It’s not just be- ing crazy, creative and speculative— these are projects where the car has been driven home. We’re talking about everything from designing clothes that read the environment around us to redesigning govern- ment. There’s a wide spectrum in their practises. Lauren Bowker believes technology is magic. And just by stating that, she’s putting technology in a differ- ent light. She’s doing research and working with scientists in different fields, working for Airbus, Formula One, big clients like that, who are interested in new materials that can read data from their surroundings. She’s working on textiles that can read brainwaves. She’s called The Fashion Witch, which should give you some idea. Studio Swine is an Anglo-Japanese couple who work around the world, running research lab design. They look at ways of using design as a tool, but in unexpected ways. They’re in- terested in localising systems in a glo- balised world, and in themes like sus- tainability. For example, they went out into the ocean to collect plastic to use as a material. Their work is in the spirit of asking new questions, or turning things upside down. Maria Lisogorskaya of Assemble will flesh out for us what their process is like. The group is interested in bridg- ing the gap between the public and the decision-makers in urban plan- ning. They’re interested in talking to people in less well-off neighbour- hoods about how to revive a partic- ular street or area. They use those dreams as a resource… but they’re very concerned with the design methodology of action, and doing things. Maria’s talk is on “learning by making”—very inspiring. ALL NEW EVERY- THING From what we wear to the spaces we inhabit to the communication devices we use, design is omni- present. With this in mind, Reyk- javík’s annual DesignMarch festi- val emphasises the importance of design. From open studios to new product launches, exhibitions, and debates among design thinkers, DesignMarch aims to express Ice- landic design to the industry and the public alike. A key component of this mis- sion is DesignTalks—a day of semi- nars, debates and discussions that bring together various creatives, buyers, and a melee of interested folk, from enthusiasts to govern- ment officials, to talk over the is- sues of the moment. Show and tell “One of the main goals of Design- Talks is to reach out to people and show them how design affects their own lives,” says Hlín Helga, the curator and moderator of the day. “It acts as inspiration for the industry, sure; but it’s also this show-and-tell about what we do and what we’re capable of. Design is often about collaboration, so it’s essential that people realise that we’re here and know what we can do—and that people maybe take design more seriously.” Designers’ work includes re- sponding to the emergence of new materials, new technological ca- pabilities, and fluctuating societal tides; sating individuals’ changing needs and desires; and catering to the mores of the industry itself. “Design is always evolving,” says Hlín Helga. “Everything is changing, really, in society. In cit- ies, countries, and the whole conti- nent of Europe, we can see chang- ing demographics, with people moving between countries, and governments struggling to pro- vide everything for everybody. We need a lot of rethinking. Design has been exploring that space—not only because things are changing, but also because fundamental sys- tems are broken and uncertainty is increasing. Also, there’s a louder voice about sustainability now. It doesn’t make sense for product de- signers just to think about tangible products. Design can and should contribute to the larger conversa- tion forming—and informing—the future.” Exploration, collabora- tion, development This process of rethinking also in- volves a deep examination of what the discipline of design can be, and what more it has to offer. “Speaking about new ways of approaching things doesn’t just mean new technology,” says Hlín. “There is an increasing interest in social innovation. There’s a momentum in collaboration—ur- ban planning, process design— dreams and desires even—all going through design as a medium. And I think people are increasingly open to that exploration.” The online world has also birthed a new frontier, with de- signers looking past how a website looks, to whether the interface feels intuitive to use. “We have so many companies right now—Face- book, Airbnb, Uber, and of course Apple—that use systems,” explains Hlín Helga. “They’re technology- based, tapping into desires, needs and behaviours to improve life, and evolving with people. These companies are directly based on design thinking. Design is embed- ded within the concept, and it's not just a skin applied to make things pretty.” “So, designers are impacting our everyday lives in more ways than ever before,” she finishes. “We’re rethinking and reinvent- ing everything—asking, 'We have access to all this technology—now what else can design do?’” If it wasn’t for design, you’d be naked right now, sitting outdoors, on a patch of raw ground. You wouldn’t have an iPhone to call for a ride, and even if you did, the person on the other end wouldn’t have a car to pick you up (they’d be na- ked and sitting outdoors too). You wouldn’t even have constructed a shelter from whale bones and moss. It would suck. By John Rogers From mind-reading clothes to redesigning government, innova- tion is the theme at DesignTalks COLUMNAR The typeface used for headlines in this issue is a new Icelandic typeface. Called Columnar, it is designed by Elsa Jónsdóttir in collaboration with Björn Loki Björns- son. TALKDESIGNS: Hlín Helga guides us through the 2016 DesignTalks programme

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