Málfríður - 15.10.2012, Side 21

Málfríður - 15.10.2012, Side 21
can move up or down . Should the character manage to do something particularly laudable a possible move up in morality can occur; likewise, if a character does something less commendable a lowering is possible . WoD traditionally has to do with playing vampires – who usually start out relatively low in morality . These moral issues are clearly a concern, and of interest, for teachers using such games, all in the context of the age of students, etc . – presenting an opportunity to tackle ethical issues . Another obvious, but clearly important aspect of the character sheets, as with other parts of the games, is the vocabulary involved in describing physical, social and mental characteristics . A possible minimal use of RPG ideas in teaching literature is to have students create character sheets for characters in a piece of literature – opening their eyes to details of character presentation which they might otherwise have missed . For some reason or other, Role Playing Games have not caught on as a teaching activity to any large degree, just as the hobby has remained relatively small . There are some notable exceptions . In Iceland, one such excep- tion is Terry Gunnell, who was for a number of years a teacher of English at Hamrahlíð College, but who is now Professor of Folkloristics at the University of Iceland . He discusses this in an interview with Magnús Guðni Kuwahara Magnússon1 . Gunnell exclusively used Dungeons and Dragons and set the game play as homework . Somehow, he seems to find the pursuit of game play less educational than literature, he says “you can’t just play games and get credits for that” – which I disagree with . The course was a literature course focus- ing on fantasy, with the game playing as part of the curriculum . Gunnell sees the function of the games pri- marily as a way to practice oral communication and as a way to get the students’ imagination going . He has a background in theatre studies and found this to be a natural continuation of that . Another interesting point Gunnell makes is the lack of approaches of this type in Icelandic secondary schools, for example in the teach- ing of Icelandic . He does not seem to have delved very deeply into the world of RPGs himself, but left it to the students . This approach is good in the way that it pro- motes student autonomy, but limits a potential develop- ment of the method . Þorsteinn Mar Hilmarsson, one of the leading figures in Icelandic RPG and fantasy culture, taught RPGs as an elective in Langholtsskóli, as well as using some methods from games in his teaching of the Icelandic Sagas . Hilmarsson has been developing a game system based on Nordic medieval themes, and it will be interesting to follow that when it comes out . Brendan J. Desilets (2010) discusses the use of RPGs for teaching writing to first language English speakers in his article “The Student Writer Makes Magic”. Like 1 Kuwahara Magnússon is an experienced GM in various systems and uses RPGs to teach English to Japanese students. MÁLFRÍÐUR 21 form part of the game play, but that is not necessary . The players need not identify in any particular way with their heroes, they are likely to take a tactical approach and play their character as they might a hand of cards or a game of chess . This varies between gam- ing groups and has very much to do with the style of play adopted by the DM . Improvisation is encouraged in the handbooks accompanying the game (Wyatt et al, 2010), but it is not necessary and views vary on how common it is . That being said, DMs and players are free to take the game in whatever direction they please and with experience D&D varies a lot from group to group . Role playing can enter the game as humorous playfulness, or indeed by players assuming the voices of their characters and adopting certain mannerisms; achieving what is known as ‘suspension of disbelief’ . In Iceland there is a small but active role playing community . Dungeons and Dragons seems to be the game most played, but there are many other systems in play . Since my interest in the games was sparked I have had the good fortune of cooperating with mem- bers of Hugleikjafélagið (http://www .facebook .com/ hugleikjafelagid / http://hugleikjafelagid .wordpress . com/), the board and members have been very active in assisting me with my enquiries and helped to organ- ise playing sessions for me and my fellow enthusiasts . I also conducted a small survey where I discovered that the majority of players in Iceland are male and have been playing for a long time; and that although DnD is mostly played, there is a staggering variety of other games . I also asked for ideas on use for RPGs in edu- cation , and I discuss some of these ideas here below . Many of the survey respondents point out the use- fulness of RPGs for learning English . Since most of the games are in English this is an obvious point . RPGs are primarily a verbal activity and it is easy to instil the idea that the language of the game is English and thus keep students speaking English for a long period of time – in my experience no easy feat, with Icelandic students at least! There are also various opportunities for incorporating writing . However, a large number of the participants point to the social aspect of the games, and how they provide opportunities for opening up for otherwise shy, and possibly awkward people . This might be part of the explanation for the nerd label asso- ciated with gaming – a label that some wear with pride and which annoys others . . . . Furthermore, these expe- rienced players point out how the games can provide opportunities for learning over the whole spectrum of social science, math, logic and even chemistry! Moral issues are an interesting aspect of these games . In D&D, morality is a matter of so-called ‘align- ment’, where you decide beforehand what your char- acter’s moral stance will be – so if you are good, your actions are bound by that, and if you are evil, well… In the World of Darkness (WoD), for example, morality is a feature of a character represented by a scale, which

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